This is a work in progress. We are looking into adding damage to the cockpit’s video displays. This damage only occurs if the player receives extensive damage to the cockpit. The first screenshot is from the game, while the second is combination of two screenshots to show what the final effect looks like. The actual display information flickers between the display and distortion, so in order to represent it in a still image I had to combine two different frames together. The damage effect is created by combining two textures together, each selected at random. The first textures is a shatter pattern and the second is a distortion pattern. There are different levels of damage, the one in these screenshots is the most severe, which renders the video display almost useless.