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Blocking Complete*

Posted by David Schoneveld on April 1st, 2012 at 21:44




Sunday night and all is blocked in (Asterisks). Everyship is made, has a temp texture fbx exported with shader connections to textures.  well I realised as I was blocking in the Canopus damaged model that I will might have to re-do all the UV’s to have the same ship or make a new ship all together that will not have the same texture rez… something I’m working out. I have the damaged ship roughted in but needs some more love to get it in the “blocked” phase. Still thats more a texture issue than a blocking. I’m calling blocking phase done. On to textures and other stuuuufff.


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