Blocking Complete*
Posted by David Schoneveld on April 1st, 2012 at 21:44
Sunday night and all is blocked in (Asterisks). Everyship is made, has a temp texture fbx exported with shader connections to textures. well I realised as I was blocking in the Canopus damaged model that I will might have to re-do all the UV’s to have the same ship or make a new ship all [...]