Posted by David Schoneveld on February 28th, 2012 at 10:29
Came up with this concept and decided it looked bigger than the Dreadnaught so we’ll scale down the old dreadnaught to be a carrier and make this the new “super class” Dreadnaught
Posted by Andrew Luby on February 20th, 2012 at 20:03
David has not had a chance to work on the assets required for this mission yet, so all the assets used here are programmer art. When David is done, everything will look a whole lot better. I’ve been working on the intro cinematic for mission 2. Not all missions will have an intro cinematic, but [...]
Posted by Andrew Luby on February 19th, 2012 at 14:59
Here are a few screenshots showcasing the new Revi Destroyer in game.
Posted by David Schoneveld on February 13th, 2012 at 22:44
is it ever done? hah never, but this is close enough. Its not to scale, well none of the ships are really to scale. I need to rescale them all before next export. I’m learning a lot about texturing and UV’ing. Every time I do a ship it looks better than the previous ships. I’ll [...]
Posted by David Schoneveld on February 7th, 2012 at 22:19
Work in progress Destroyer. No textures but the shape is getting close to done.